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The entertainment and media industry is undergoing significant transformation, driven by the rapid growth of streaming platforms and evolving consumption habits. Traditional media outlets are adapting to digital models, with a strong emphasis on subscription services and data-driven insights. Awards season and industry events remain crucial for networking and brand visibility, while M&A activity continues to reshape the competitive landscape. Content demand remains high, but profitability is increasingly challenged by production costs and audience fragmentation.
Total Assets Under Management (AUM)
US Box Office Revenue in United States
~10.43 billion USD (2023)
(21% (2023 vs 2022) CAGR)
- Return to theatrical releases post-pandemic.
- Strong performance of tentpole films.
- Increased ticket prices.
800 billion USD
Generative AI can automate content creation, scriptwriting, and post-production, drastically altering production workflows and content volume.
Virtual production, using LED volumes and real-time rendering, allows for immersive set extensions and complex visual effects to be created in-camera, reducing post-production time and costs.
Web3 technologies, including NFTs and blockchain, can enable new models for content financing, distribution, and fan engagement, offering creators direct monetization and ownership.
While not yet law, the proposed American Innovation and Choice Online Act aims to curb the market power of large online platforms by preventing them from self-preferencing their own products and services over those of rivals.
This policy could impact how major streaming platforms and tech giants operate their content ecosystems, potentially leveling the playing field for smaller content creators and distributors.
While an EU regulation, the Digital Services Act (DSA) establishes a comprehensive set of rules for online intermediaries regarding content moderation, transparency, and accountability, with implications for global platforms.
The DSA indirectly influences how major US-based streaming services and social media platforms, which are key players in the entertainment industry, handle content and user data, potentially affecting their operations and compliance costs.
The California Age-Appropriate Design Code Act requires online services likely to be accessed by children under 18 to consider the best interests of children when designing their platforms, focusing on data privacy and harmful content mitigation.
This act places increased responsibility on entertainment and media companies, especially streaming services and online content providers, to implement robust age verification and child-centric data protection measures, impacting content access and user experience.
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