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PlayerWON's target audience is twofold: gamers and the advertisers who want to reach them. For gamers, they focus on those who play free-to-play (F2P) console and PC games, particularly those interested in earning in-game rewards. For advertisers, they target those seeking to reach a young, engaged, and otherwise hard-to-reach demographic, particularly Gen Z and millennial males.
PlayerWON's primary market is the US, followed by China. Other key markets include Japan, South Korea, and Germany, reflecting the global popularity of gaming.
United States
China
Japan
South Korea
Germany
Primary age group concentration shows strong presence in:
31-35
Most active age range
PlayerWON users typically reside in households of 2-4 individuals with predominantly medium income levels, indicative of young adults and professionals.
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