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Making Fun is an independent game developer and publisher known for their hit mobile RPG, Eternium. They are headquartered in the San Francisco Bay Area and have a global team. They specialize in developing free-to-play mobile games with a focus on high-quality graphics, engaging gameplay, and strong community interaction.
Strong portfolio with hit title Eternium
Focus on high-quality graphics and gameplay
Active and engaged community
Reliance on free-to-play model with in-app purchases
Competition from established players in the mobile gaming market
Potential dependence on a single hit title for revenue
Expand into new gaming genres and platforms
Leverage community feedback for game development and marketing
Explore strategic partnerships and collaborations
Changing player preferences and market trends
Increased competition from both new and established game developers
Potential negative impact of regulations on in-app purchases
Making Fun operates in the mobile gaming industry, specifically within the genres of RPG, CCG, and hidden object games.
Making Fun sees a diverse global user base, with the US being the strongest market, followed by significant presence in Brazil and Russia. Emerging markets like Germany and the UK also show promise.
United States
35% market share
Brazil
15% market share
Russia
10% market share
Germany
8% market share
United Kingdom
7% market share
Making Fun's target audience is likely gamers who enjoy free-to-play mobile games with optional in-app purchases. Their games appeal to a global audience, with specific mentions of players in South America and Eastern Europe. They also seem to target players who enjoy engaging with a dedicated community.
Data shown in percentage (%) of usage across platforms
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