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Virtuos targets game developers and publishers, particularly those working on high-profile, large-scale (AAA) games. They cater to companies seeking to outsource parts of their development process, focusing on art, co-development, and game engine expertise.
Virtuos's top markets are the US and China, reflecting the large gaming industries in those countries. Other key markets include Japan, the UK, and Canada.
United States
China
Japan
United Kingdom
Canada
Primary age group concentration shows strong presence in:
31-35
Most active age range
Virtuos's target audience typically falls within the middle-income bracket and lives in households of 2-4 people, reflecting common characteristics of gaming professionals.
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