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FYX Gaming Target Audience

FYX Gaming targets gaming studios and publishers of various sizes, from indie developers to large enterprises. They cater to those looking to integrate a marketplace solution that allows players to own, buy, sell, and trade in-game assets. The platform appeals to studios interested in blockchain technology and its potential in gaming while prioritizing security and compliance in a rapidly evolving regulatory landscape.

User Segments

FYX Gaming Geographic Distribution

FYX Gaming's top markets are the US and China, with a strong presence in other gaming hubs like Japan, South Korea, and Germany.

Top Countries

United States flag

United States

45%
China flag

China

20%
Japan flag

Japan

10%
South Korea flag

South Korea

8%
Germany flag

Germany

7%

Age Distribution

Key Insights

Primary age group concentration shows strong presence in:

31-35

Most active age range

Target Audience Socio-economic Profile

FYX Gaming's target users are mainly from households of 2-4 people, suggesting a mix of students, young professionals, and families with a moderate income level.

Employment Status

Income Distribution

Education Level

FYX Gaming Behavior Analysis

Behavior Profile

Device Breakdown

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