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The target audience for Balanced Media|Technology is multifaceted. It includes esports organizations aiming to boost viewer engagement and create new revenue streams through interactive overlays and dynamic content. The target audience also includes medical research institutions and pharmaceutical companies focused on accelerating drug discovery and leveraging AI for data analysis. Educational institutions seeking partnerships for technology and game development also fall within the target audience. Additionally, the company also targets gamers and volunteers who are interested in contributing to real-world problem-solving through gaming.
Age: 32
Gender: Male
Occupation: Esports Event Manager
Education: Master's Degree, Marketing
Age: 38
Gender: Female
Occupation: Live Streaming Director
Education: Bachelor's Degree, Media Technology
Age: 41
Gender: Male
Occupation: Marketing Director
Education: Doctorate Degree, Marketing
The primary market for Balanced Media|Technology is the United States (40.0%), followed by the United Kingdom (20.0%), Canada (15.0%), Germany (13.0%), and Australia (12.0%), reflecting a strong presence in English-speaking and technologically advanced countries.
United States
United Kingdom
Canada
Germany
Australia
Primary age group concentration shows strong presence in:
31-35
Most active age range
Most target users live in households of 2 (35.0%) or 3-4 (40.0%) people. Income levels are primarily medium (50.0%) and high (35.0%), suggesting a focus on individuals and families with disposable income for technology and entertainment.
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