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Riot Games

Blizzard Entertainment

Top Marketing Channels

Riot Games

  • Social Media Marketing
  • Examples: Facebook, Twitter, Instagram
  • Campaigns: League of Legends World Championship social campaigns, Valorant new agent reveal campaigns, Arcane animated series promotions
  • Influencer Marketing & Streaming
  • Examples: Twitch streamers, YouTube gaming channels, Esports personalities
  • Campaigns: Streamer co-streams for new game modes, Creator partner programs, Esports casters promotions
  • Esports Sponsorships & Events
  • Examples: Global esports leagues (LCS, LCK), Regional tournaments, Fan meet-and-greets
  • Campaigns: League of Legends World Championship, Valorant Champions Tour, Wild Rift Icons Global Championship

Top Sales Channels

  • Digital Game Sales & In-Game Purchases
  • League of Legends in-game store, Valorant in-game store, Teamfight Tactics in-game store
  • New champion/agent releases, Seasonal cosmetic bundles, Battle Pass promotions
  • Official Merchandise Store
  • Riot Games Merch Store website, Pop-up stores at events, Collaborations with apparel brands
  • Limited edition collectibles, Esports team jerseys, Character-themed apparel launches
  • Esports Event Ticketing
  • World Championship live event tickets, Regional league final tickets, Fan Fest passes
  • Early bird ticket sales, VIP seating packages, Bundle deals with merchandise

Legacy Labs SWOT Analysis

Strengths

Strong global esports ecosystem

Highly engaged and loyal player base

Expertise in live service games and continuous content updates

Diverse portfolio of successful IPs.

Weaknesses

Reliance on a few core titles (League of Legends

Valorant)

Potential for player burnout with intense competitive focus

High expectations from a demanding player base.

Opportunities

Expansion into new game genres or platforms

Further development of their animated content (Arcane)

Growth of mobile gaming markets

Leveraging their established esports audience for new titles.

Threats

Intense competition from other major game developers

Difficulty in retaining players against new game releases

Regulatory changes impacting monetization

Negative community sentiment from game balance issues.

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