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Blizzard Entertainment
Riot Games
Blizzard Entertainment
Strong established IPs (World of Warcraft
Diablo
Overwatch)
Large loyal player base
Robust esports ecosystem.
Recent negative publicity and internal culture issues
Slow content release cycles for some titles
Reliance on a few core franchises.
Expansion into mobile gaming
Revitalizing older IPs
Growing esports audience and potential for new leagues.
Intense competition from new game studios
Player fatigue with existing titles
Reputational damage impacting player trust.
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