TeeTurtle Target Audience

User Segments

Age: 18

Gender: Male

Occupation: Student

Education: High School

Age: 20

Gender: Female

Occupation: Part-Time

Education: Associate Degree

Age: 22

Gender: Male

Occupation: Student

Education: Associate Degree

Alex 'The Gamer' Chen

Alex 'The Gamer' Chen

Age: 18
Gender: Male
Occupation: Student
Education: High School
Industry: Education
Channels: YouTubeTikTokReddit

Goals

  • Build a strong online community around gaming and anime
  • Discover new indie games and obscure anime series
  • Express my personality through unique merchandise and apparel.

Pain Points

  • Lack of disposable income to buy all desired merchandise
  • Limited time for extensive gaming and anime consumption due to studies
  • Difficulty finding truly unique and niche fandom items.

TeeTurtle Geographic Distribution

TeeTurtle primarily targets English-speaking markets, with a strong focus on North America, particularly the US and Canada, followed by the UK.

Top Countries

United States flag

United States

60.5%
Canada flag

Canada

12%
United Kingdom flag

United Kingdom

7.5%
Australia flag

Australia

5%
Germany flag

Germany

3%

Age Distribution

Key Insights

Primary age group concentration shows strong presence in:

31-35

Most active age range

Target Audience Socio-economic Profile

Most customers are in 2-4 person households, primarily with medium income, indicating discretionary spending on hobby-related items.

Employment Status

Income Distribution

Education Level

TeeTurtle Behavior Analysis

Behavior Profile

Fandoms
Pop Culture Enthusiasts
Self-expression
Collecting
Online Communities
Gaming
Artistic Expression
Social Media Active
Individuality
Quirky Designs
Whimsical Aesthetics
Reading
Fantasy
Science
Surprise Element
Mobile Device Usage
Community Engagement
Trend Susceptible
Parents Purchasing

Device Breakdown

Transform Your Ideas into Action in Minutes with WaxWing

Sign up now and unleash the power of AI for your business growth