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The primary target audience for Alliance Studios consists of companies and brands seeking innovative marketing strategies within the gaming world, specifically Fortnite. This encompasses a wide range of industries, including food and beverage (e.g., Doritos, Grubhub), technology (e.g., NVIDIA), entertainment, and sports (e.g., Australian Open). The target audience also includes individual content creators and influencers (e.g., LazarBeam, Tones and I) who want to enhance their Fortnite presence with custom maps and experiences.
Age: 35
Gender: Female
Occupation: Senior Marketing Manager
Education: Master's Degree, Marketing
Age: 42
Gender: Male
Occupation: Brand Strategist
Education: Bachelor's Degree, Advertising
Age: 30
Gender: Male
Occupation: Content Creator
Education: Bachelor's Degree, Digital Media
The primary markets are the United States and the United Kingdom, followed by Canada, Australia, and Germany, reflecting a strong presence in English-speaking countries and developed economies.
United States
United Kingdom
Canada
Australia
Germany
Primary age group concentration shows strong presence in:
31-35
Most active age range
Most target users live in households of 2-4 people with a medium income level, suggesting comfortable living standards and disposable income for entertainment and gaming-related products.
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