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Gamesight's target audience is the gaming industry, including game developers, publishers, and marketers. They cater to a wide range of companies, from small indie studios to large AAA companies. They focus on games across multiple platforms, including PC, PlayStation, Xbox, Nintendo Switch, and Web3.
Gamesight's primary markets are the US and China, representing a significant portion of the gaming industry. Japan, South Korea, and Germany follow as secondary markets with strong gaming communities.
United States
China
Japan
South Korea
Germany
Primary age group concentration shows strong presence in:
31-35
Most active age range
Gamesight's users often belong to households of 2-4 members with medium income levels, suggesting disposable income for gaming-related spending.
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