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Carbon Counts targets a global audience of mobile gamers concerned about climate change and interested in environmental conservation. They appeal to individuals who enjoy casual gaming experiences and want to contribute to reforestation efforts. The target audience may also include those looking for educational and entertaining ways to engage with environmental issues.
Carbon Counts' top markets are English-speaking countries with high mobile gaming adoption and environmental consciousness. The US and Canada represent significant portions of their user base.
United States
Canada
United Kingdom
Australia
Germany
Primary age group concentration shows strong presence in:
31-35
Most active age range
The target audience for Carbon Counts typically falls within the middle-income bracket and lives in households of 2-4 people.
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